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OUTSOURCED GAMES

Games featuring assets produced by us

THE WITCHER BATTLE ARENA

 

Worked with CD PROJECT RED on the mobile title producing full animation set for many of the playable character such. Mocap clean up and keyframe animation using MOTIONBUILDER

RYSE SON OF ROME

 

Part of the Ingame Animation team. Helped realize the game at the vertical slice stage and at production stage. Worked on combat attacks, locomotion and executions, helped create and test combat  animation systems and creating the naming conventions. 

Mocap Editing and Keyframe Animation using MAYA and MOTIONBUILDER

CRYSIS 2

 

Character Animation on the  cinematic Intro.
Ingame Alien and Human animations.
Animation, Rigging and Exporting of complex Vehicle bespoke scenes such as Helicopter crashes and vehicle collisions and destruction.


Job required knowledge of CryEngine and PerForce asset management software. Key frame animation and MoCap editing using Biped.

MYTHIC ISLANDS

 

Rigging and creation of all the the animation sets for all the characters and turrets and boat.

DISNEYLAND ADVENTURES

 

Animation loops for various Disney characters such as Peter Pan and Alice in Wonderland.

KINECTIMALS NOW WITH BEARS

 

Various assets crreated for expansion using 3DSMAX Biped

WHAT'S UP?
EVENTS
CONTACTS

18 Durand Lane Essex CM6 3FT

 

Tel: 07940295696
 

 

Mail: ricardo@silo-games.com

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BOOM BOOM BARBARIAN

 

Prototype is well into development and our composer Glynn Owen has done a tremendous Job.

CLICK HERE TO SEE!

 

London Games Festival

 

Silo Games is going to Community Connect event on London Games Festival warm-up day

 

Click here for more details

EGX Rezzed

 

All the great stuff from previous EGX events - hundreds of screens featuring the very best console and PC games.

 

29
MAR
MAR
30

BOOM BOOM BARBARIAN

 

Prototype is now Finished and we will be showcasing it at Leeds Playexpo!

   ​

CLICK HERE for Details and hope to see you there!

 

© 2016 SILO GAMES

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